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Easiest way to create cutscene in Godot

Hello everyone! I know you have been waiting for this for a long time,  so here it is another Godot tutorial. 

How to make enemy patrolling on a custom path.

If you are creating a top down game then you will want to move your enemy in a certain path. patrolling is a very important aspect of any game and with Godot it is very easy to create. All you need is path2D node and pathfollow2D. In this video I have cover both straight line patrolling and circular path patrolling. here is the video tutorial-

How to create an object pickup system in Godot

Hey there I have shown you how you can make pick and drop system in Godot. It is very simple and there is no complex calculation going on and this will take your game development skill to next level. I have given complete logic about how it will work. I have shown you in top down game but you can make it in platformer or even in 3D the logic will remain the same. If you have question like how to make pick and drop system in Godot ? how to make pickup system in Godot ? how to pick any object in Godot ? then you will get answer to all of these questions.... here is the video tutorial-

Custom progress bar in godot

No matter what game you are creating you will need to make a progress bar. Progress bar are not just limited to health bars but can be use in many others ways like in showing data or to make a visual timer bar. Not only some basic progress bar but you can also make some custom progress bar in Godot by combining two different progress bar in one, like in this video i have combined linear progress bar and circular progress bar to create a new kind of progress bar. If you have questions like: How to make progress bar in Godot? How to make health bar in Godot ? What type of progress bar are available in Godot ? How to make custom progress bar in Godot ? all these question is answered in this video Here is the tutorial video - I hope this video will help you in your game.

How to share variable between scenes in Godot

  if you have questions like 1. how to share variable between scripts ? 2. how to transfer variable between one script to another ? 3. how to transfer variable over another scene ? then you are at right place. what ever game you create there is always a need to share or transfer variables between scripts. there are actually three very easy way to share variable between scripts. 1. by creating a global script 2. by sending variables with signals 3. by sending values using functions there may be other ways also to share data but these are more common and simple way to share variable. I hope this helps you in making your game. Here is the video tutorial-

Create Tesla gun / Laser gun in Godot

  hello everyone, I am here again with another visual effect tutorial in Godot this time i have made a really cool tesla gun that fires lightning. It is very similar to creating a Laser because the main mechanics is almost the same in both the cases. I have used the line2D node to create the main lightning and then applied a simple shader code in it. and this lightning is going to be fully interactable with other object as well and the collision is checked by the Raycast2D node. I will say that it look great because of the Kenny image pack. you can download the image pack from here: https://godotengine.org/asset-library... Here is the video tutorial- I hope this video helps you in your project or if you have learnt something new from this.

Create a custom text field for user input in Godot

  Hello there, Your wait is over !! I am again here with another Godot Tutorial- Custom text field in Godot. text fields are required in almost every game whether you want to take players name or to get any kind of text from the user. Text Fields are created with the help of 'Line edit' node in Godot, but by default the text field looks awful so, I have shown you how you can customize easily using some images and some basic code. I have also shown you how to implement text field in to your game. I hope you will learn something new from this video. Here is the video tutorial-