Hello there, Your wait is over !!
I am again here with another Godot Tutorial- Type of bullet part 2. bullets are the core mechanics if you are creating any kind of action game even its not a shooting game but you can use it in traps. these are some very popular bullets that you should create in your game there are some bullets which seems very complicated to create but I have created it using very minimum Math and without any complex calculation, so that any one can easy understand it.
In the part 1 we have created the-
"simple bullet", the "shotgun bullet" and the "laser bullet"
if you haven't watched the first part then watch it here
and in this video I have created the-
"auto aiming bullet" or "homing bullet", the two kind of bullet pattern one is "spiral bullet" and other one is "splash bullet"
here is the video tutorial-
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