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Showing posts from August, 2023

Crafting Self-Destruct Platforms | Godot Tutorial

 Tutorial Time Stamp 0:00 - Introduction 0:15 - Setting up the scene 1:05 - Writing script 2:19 - Adding Particles 3:34 - Controlling particle through code 4:13 - Upcoming video Description Welcome back to our game development series where we're taking your skills to the next level! In this exciting Unity tutorial, we're diving into the world of dynamic gameplay by showing you how to craft an awe-inspiring self-destruct platform. This unique addition will add an unforgettable element to your game mechanics. In this video, you'll learn how to: Design a captivating self-destruct platform for your game. Create seamless interaction between your character and the platform. Implement dynamic shaking effects to enhance gameplay! Elevate the player experience with stunning particle effects. Optimize and fine-tune your self-destruct mechanism. Get ready for the next level: Moving Platforms with Custom Paths! 🚀 Don't forget to like, subscribe, and hit the notification bell to st

Type of Platforms: Solid & One-Way Techniques | Godot Tutorial

Tutorial Video Timestamp 0:00 overview 0:44 Solid platform 2:16 One-way platform 3:01 Drop from platform Description  Welcome to our in-depth Godot Engine tutorial on creating rock-solid platforms and intriguing one-way platforms for your game! Platforms play a pivotal role in shaping gameplay dynamics, and we're here to guide you through the process step by step. In this tutorial, we'll cover the fundamentals of adding both solid and one-way platforms to your game using Godot Engine. Learn how to establish unyielding surfaces that challenge your players' agility and navigate the intriguing puzzle of platforms you can ascend from beneath. Our easy-to-follow instructions will walk you through each stage, from integrating the platform images to setting up precise collision shapes. We'll unravel the secrets behind crafting platforms that players can climb from underneath, while also delving into the art of making them impassable from one side. Stay tuned as we reveal a cle

Enhancing Game Damage Effects in Godot: A Step-by-Step Guide

Introduction: Welcome to another exciting episode on our YouTube channel dedicated to game development with Godot! In today's tutorial, we're going to dive deep into the world of enhancing damage effects in your game. Get ready to learn how to make your player's experience more immersive by implementing impactful damage effects. From screen shakes to stunning visual effects, we've got it all covered. Let's jump right in!  Watch Video tutorial Text Tutorial Player Movement Basics: Before we get into the juicy details of damage effects, let's quickly recap the basics of player movement in our game. We start by defining variables like speed and health. Inside the physics process function, we apply gravity to the player. Player movement is controlled by the left and right arrow keys, considering the player is on the ground and has nonzero health. The velocity is adjusted to control movement speed, and animations are set accordingly. With these foundations in place,